3D generalist and AI engineer from Belo Horizonte, Brazil. Brand campaigns, product, character and game-ready assets. I model, texture, light, animate and render in Blender (Cycles and EEVEE) and Unreal — and I teach it, so I write workflows other people can follow. Available for remote, asynchronous AI-training and freelance work.
eduardoribeiro3d@outlook.com3D delivered for PicPay, one of Brazil's largest digital banks. The "Modo Seguro" safe ran in an Instagram carousel, stories and reel, in a sponsored g1 article (Oct 2024) and on street DOOH screens. Credits below say exactly what part is mine.




Character, packaging, product look-dev, game assets and archviz.







Fine Arts degree from UFMG with a ceramics specialization, plus wood carving and instrument making. When a task asks for clay, wood, paper or fabric, I have handled the real thing — I know how it breaks, glazes and catches light. "Garrafas do Conhecimento" closed the loop: wheel-thrown pieces digitized, rebuilt in 3D, 3D-printed and placed in VR.